在師兄以前做的基礎上,試着将原來的IplImage風格的變成Mat類型的
Mat LinearBlending( Mat& img1, Mat &img2)
{
//平均融合
Mat result=Mat::zeros(img1.rows,img1.cols,img1.type());
int channels = result.channels();
int nRows = result.rows ;
int nCols = result.cols*channels;
if (img1.isContinuous()&&img2.isContinuous())
{
nCols *= nRows;
nRows = 1;
}
uchar *ptr1,*ptr2,*r_ptr;
for(int i=0;i<nRows;++i)
{
ptr1=img1.ptr<uchar>(i);
ptr2=img2.ptr<uchar>(i);
r_ptr=result.ptr<uchar>(i);
for(int j=0;j<nCols;j+=3)
{
int p1 = (ptr1[j])&&(ptr1[j+1])&&(ptr1[j+2]);//p1=1,灰階!=0,有值; p1=0,灰階=0
int p2 = (ptr2[j])&&(ptr2[j+1])&&(ptr2[j+2]);//p2=1,灰階!=0;有值; p2=0,灰階=0
if(p1&&p2)
{
r_ptr[j] = (ptr1[j]+ptr2[j])*0.5; //兩幅圖像的像素均不為零,則取平均
r_ptr[j+1] = (ptr1[j+1]+ptr2[j+1])*0.5;
r_ptr[j+2] = (ptr1[j+2]+ptr2[j+2])*0.5;
}
if((p1==1)&&(p2 ==0))
{
r_ptr[j] = ptr1[j]; //有一幅圖像的像素為零,則取不為零的像素
r_ptr[j+1] = ptr1[j+1];
r_ptr[j+2] = ptr1[j+2];
}
if((p1==0)&&(p2==1))
{
r_ptr[j] = ptr2[j];
r_ptr[j+1] = ptr2[j+1];
r_ptr[j+2] = ptr2[j+2];
}
}
}
return result;
}
考慮到大圖融合時的周遊像素的時間問題,參考
http://blog.csdn.net/xiaowei_cqu/article/details/7771760