Singleton.h
class A {
private:
static A *_instance;
protected:
A();
public:
static A* getInstance();
void sayhello();
};
Singleton.cpp
#include <iostream>
#include "singleton.h"
using namespace std;
A* A::_instance = 0;
A::A() {}
A* A::getInstance() {
if (_instance == 0)
_instance = new A;
return _instance;
}
void A::sayhello() {
cout << "Hello!" << endl;
testsingleton.cpp
int main()
{
A *abc = A::getInstance();
abc->sayhello();
return 0;