1、Person.h
#import <Foundation/Foundation.h>
@interface Person : NSObject
{
NSString *_name;
int _age;
}
-(void)setName:(NSString *) name andAge:(int) age;
-(void)say:(NSString *)content;
-(NSString *)info;
+(void)foo;
@end
Person.m
#import "Person.h"
@implementation Persion
{
int test;
}
-(void)say:(NSString *)content
{
NSLog(@"%@", content);
}
-(NSString *)info
{
[self test];
return [NSString stringWithFormat:@"名字:%d, 年龄%d,", _name, _age];
}
+(void)foo
{
NSLog(@"通过类名调用");
}
-(void)test
{
NSLog(@"this is a test method");
}
@end
-(void)setName:(NSString *) _name andAge:(int) _age
{
//记得这里是self->_name不是self._name,一定要注意。
self->_name = _name;
self->_age = _age;
}
Person *person = [[Person alloc] init];
[person say:@"hello"];
[person setName:@"chenyu" andAge:26];
NSString *info = [person info];
NSLog(@"info is %@", info);
[Persion foo];
2、id类型可以代表所有对象的类型,可以任何类的对象赋值给id类型变量
id p = [[Person alloc] init];
[p say:@"hello"];
3、oc没有类变量,但是可以通过内部全局变量来模拟类变量
oc也提供了static关键字,但是static不能用于修饰成员变量,只能修饰局部变量,全局变量和函数,static修饰局部变量表示将该局部变量存储在静态存储区,static修饰全局变量用于限制全局变量只能在当前源文件中访问,static修饰函数用于限制函数只能在当前文件中调用
模拟类变量
User.h文件如下
#import <Foundation/Foundation.h>
@interface User : NSObject
+(NSString *)nation;
+(void)setNation:(NSString *)newNation;
@end
User.m文件如下
#import "User.h"
@implement User
static NSString *nation = nil;
+(NSString *)nation
{
return nation;
}
+(void)setNation:(NSString *)newNation
{
nation = newNation;
}
@end
int main(int argc, char* argc[])
{
@autoreleasepool {
[User setNation:@"chenyu"];
NSLog(@"nation is %@", [User nation]);
}
}
4、单例模式
Singleton.h文件如下
#import <Foundation/Foundation.h>
@interface Singleton : NSObject
+(id)instance;
@end
Singleton.m文件如下
@implemnet Singleton
static id instance = nil;
+(id)instance
{
if (instance)
{
instance = [[super malloc] init];
}
return instance;
}
@end
int main(int argc, char* argc[])
{
@autoreleasepool {
NSLog(@"%d", [Singleton instance] == [Singleton instance]);
}
}