import java.io.*;
import java.net.*;
import java.util.*;
public class ChatServer { //使用TCP协议,先创建服务器端类
boolean started = false;
ServerSocket ss = null;
List<Client> clients = new ArrayList<Client>();
public static void main(String[] args) {
new ChatServer().start();
}
public void start() {
try {
ss = new ServerSocket(8888); //建立一个带有端口8888的“码头”
started = true;
} catch(BindException e) {
e.printStackTrace();
System.out.println("端口已被占用!");
System.out.println("请关掉相关程序!");
System.exit(0);
} catch (IOException e) {
e.printStackTrace();
}
try {
while(started){
Socket s = ss.accept(); //阻塞试的“等待客户端进行连接”
Client c = new Client(s);
System.out.println("a client connected!");
new Thread(c).start(); //用户连接上后,立刻建立一个新的线程
clients.add(c);
//dis.close();
}
} catch (IOException e) {
e.printStackTrace();
} finally {
try{
ss.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
class Client implements Runnable { //创建继承父类线程的客户端类
private Socket s;
private DataInputStream dis = null;
private DataOutputStream dos = null;
private boolean bConnected = false;
public Client (Socket s) { //构造方法,对新创建的客户端对象进行初始化
this.s = s;
try {
dis = new DataInputStream(s.getInputStream());
dos = new DataOutputStream(s.getOutputStream());
bConnected = true;
} catch (IOException e) {
e.printStackTrace();
}
}
public void send(String str){
try {
dos.writeUTF(str); //把输入的字节流数据转换为UTF字符流数据再进行输出
} catch (IOException e) {
e.printStackTrace();
}
}
public void run() { //把从键盘输入的数据进行显示,并且进行发送
try {
while(bConnected) {
String str = dis.readUTF();
System.out.println(str);
for(int i=0; i<clients.size(); i++) {
Client c = clients.get(i);
c.send(str);
}
}
} catch (EOFException e) {
System.out.println("Clien Close!");
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
if(dis != null) dis.close();
if(dos != null) dos.close();
if(s != null) s.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
}