基于c++ Open3D的点云体素滤波及显示
#include <string>
#include <Eigen> //Eigen库
#include <Open3D/Open3D.h>
using namespace open3d;
using namespace std;
int main(int argc, char* argv[]) {
//读取点云
std::shared_ptr<geometry::PointCloud> cloud(new geometry::PointCloud);
open3d::io::ReadPointCloud("C:/Users/a/Desktop/1.ply", *cloud);
auto cloud1 = cloud->VoxelDownSample(3.0);
cloud1->PaintUniformColor({ 1, 0, 0 });
open3d::visualization::DrawGeometries({cloud1}, "visualization", 960, 900, 960, 100);
return 0;
}