場景:
1.希望把對象表示成部分—整體層次結構;
2.希望使用者忽略組合對象與單個對象的不同,使用者将統一地使用組合結構中所有對象。
UML圖:
示例代碼:public abstract class Component
{
protected string _name;
public Component(string name)
{
this._name = name;
}
public abstract void Add(Component c);
public abstract void Remove(Component c);
public abstract void Display(int depth);
}
public class Leaf:Component
{
public override void Add(Component c)
{
Console.WriteLine("Cannot add to a leaf");
}
public override void Remove(Component c)
{
Console.WriteLine("Cannot remove from a leaf");
}
public override void Display(int depth)
{
Console.WriteLine(new String('-', depth) + _name);
}
public Leaf(string name) : base(name)
{
}
}
public class Composite:Component
{
private List<Component> _children = new List<Component>();
public override void Add(Component c)
{
_children.Add(c);
}
public override void Remove(Component c)
{
_children.Remove(c);
}
public override void Display(int depth)
{
Console.WriteLine(new String('-', depth) + _name);
foreach (Component component in _children)
{
component.Display(depth + 2);
}
}
public Composite(string name) : base(name)
{
}
}
class Program
{
static void Main(string[] args)
{
Composite root = new Composite("root");
root.Add(new Leaf("Leaf A"));
root.Add(new Leaf("Leaf B"));
Composite comp = new Composite("Composite X");
comp.Add(new Leaf("Leaf XA"));
comp.Add(new Leaf("Leaf XB"));
root.Add(comp);
root.Add(new Leaf("Leaf C"));
// Add and remove a leaf
Leaf leaf = new Leaf("Leaf D");
root.Add(leaf);
root.Remove(leaf);
// Recursively display tree
root.Display(1);
}
}