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The level 60 version of World of Warcraft is the two most headache quests for players, and I definitely don't want to do it again

author:Big goo game game

The level 60 version was the original version of World of Warcraft, and the game at that time still had a lot of imperfections, especially the quests. I believe that many old players or players who later upgraded through tasks in the nostalgic service will have a deep understanding.

In the level 60 version, if you want to reach the maximum level by simply doing tasks, then the game experience will not be too good, because the experience given by the normal missions in this version will not allow you to reach the maximum level at all.

The level 60 version of World of Warcraft is the two most headache quests for players, and I definitely don't want to do it again

I once tested it when I was playing the nostalgic suit, and if I completed all the non-elite-level ordinary tasks in the later maps, I could only upgrade to a little more than level 58, and the remaining one-and-a-half-level experience had to be done to team elite missions and dungeon missions.

Therefore, in terms of the number of tasks, the level 60 version of the tasks is actually relatively few, and on the basis of fewer tasks, there are many tasks that are elite tasks that are forced to form a team, and they can't be beaten by a single person without teaming. Even the average quests have some of them that are designed to be very responsive, such as the two quests I'm going to mention next are the most torturous, and even a quest enthusiast like me definitely doesn't want to do it a second time.

The level 60 version of World of Warcraft is the two most headache quests for players, and I definitely don't want to do it again

The first is the quest called "Stolen: Blower and Telescope" on the Scorching Canyon map in the Eastern Kingdoms, which requires the player to collect two items, the Blower and the Telescope, which are dropped by two enemies, the Black Iron Watcher and the Black Iron Forge, respectively, and the drop rate is also very low, usually at least a dozen monsters need to be killed to be able to get out.

The level 60 version of World of Warcraft is the two most headache quests for players, and I definitely don't want to do it again

If it's just a low drop rate, it's still acceptable, and you only need to kill a few more monsters, but the most torturous part of this quest is the refresh mechanism of the monster Black Iron Forge. The number of this monster itself is very small, and only 3~4 forgers are distributed in the middle of the map in the whole map, and after killing it, you have to wait for him to refresh it.

The level 60 version of World of Warcraft is the two most headache quests for players, and I definitely don't want to do it again

The most terrible thing is that the refresh time of this black iron forging master is still very long, I once deliberately tested its refresh interval when I did this task when I was leveling up, it takes about 5~10 minutes, and the task item usually needs to kill about 10 even if it is lucky, that is to say, even if you do this task alone, you have to kill 3 rounds of monsters to fall, counting the time of the refresh of other monsters may take about 20 minutes, which is still not bad luck.

The level 60 version of World of Warcraft is the two most headache quests for players, and I definitely don't want to do it again

If you're unlucky, you may not drop it for 4,5 rounds.,And there will be a lot of people robbing you of monsters in the big server.,If it's 7,8 o'clock in the evening, when the most online players are at most, you can basically consider giving up this task.,Unless you wait until the early hours of the morning when you're alone.。 Of course, I personally recommend that this quest can be abandoned directly, because the quest reward is actually two very ordinary green suits, but the time it takes to complete the quest is at least half an hour to start, and even if you have this time, you can get more experience even if you go to farm monsters.

The level 60 version of World of Warcraft is the two most headache quests for players, and I definitely don't want to do it again

The other quest is the "Time Problem" mission in the Western Plaguelands, which is picked up by Chromie in a dilapidated inn in the Western Plague, which is part of Chromie's questline. Requires the player to kill 10 Time Parasites.

The Time Parasite is also the most disgusting monster in my personal opinion in the level 60 version, it has a skill that reduces the player's movement speed by 60% and attack speed by 54% for 10 seconds, which is very uncomfortable for the melee class like slow motion all the time.

The level 60 version of World of Warcraft is the two most headache quests for players, and I definitely don't want to do it again

Moreover, there is a certain probability that the Time Parasite will spawn a new one in situ after it is killed, and if you are unlucky, it is likely to spawn several in a row. For the French profession, killing two in a row is almost empty.,The amount of blood is almost bottomed out.,If you refresh it again, you can't beat it at all.,But because the movement speed is reduced, you can't even run.,You can only wait for death.。

The level 60 version of World of Warcraft is the two most headache quests for players, and I definitely don't want to do it again

One of my most unlucky thieves did this task when they brushed 5 time bugs in a row.,The first two didn't open the skills.,The third and fourth opened all the explosive skills and life-saving skills.,The fifth has no choice but to hand over the strong hidden used for escape.,Replace it with other professions.,It's estimated that you've already run away.。

But this task has to be done, because the time quest line gives a lot of experience in total, and it can be regarded as relatively generous in the later map, and players at this time need a lot of experience to level up, so although it is particularly torturous, but in order to upgrade and experience, it has to be done.

The level 60 version of World of Warcraft is the two most headache quests for players, and I definitely don't want to do it again

From the current point of view, the mission design of the level 60 version is actually relatively simple, many of them are fighting monsters or dropping objects, and the drop rate is also very low, if you rely purely on doing tasks on the way to leveling, you actually need patience and a good attitude. If you are in a hurry to reach the full level, then it is still suitable for brushing up the dungeon in this version, otherwise it is easy to collapse the mentality of these more torturous tasks, so in the late stage of the nostalgic suit, you can hardly see a few players who do task upgrades, because the experience is really not very good.

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