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How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

Evolutionary history of the Alliance, Ash

2024-06-26 14:34Posted in Fujian e-sports creators

Punishment is definitely the most headache for designers in the history of the league, the summoner skill is tailor-made for the jungler, but it is always abused by heroes in other positions, and the routines developed are more perverted than the other! Can you believe that five out of ten people in a game are punished? Today, let's take a closer look at those notorious punishment routines.

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

This is the earliest form of punishment, eh, does it have a sense of déjà vu? That's right! It's to change the color of the lich's evil sacrifice (war3),Later, LOL went global.,In order to avoid being gossiped.,Riot spent a lot of money to ask the artist to wash a draft.。

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

The original punishment CD is as long as 75 seconds, and the corresponding strengthening talent does not seem to be strong, but it is actually very crotch-pulling, plus the income of the wild area is far less than online, resulting in the jungler status is not as good as the dog, although there are also some routines, but the core is the equipment itself rather than punishment, such as the Lantern era of S2, what players value is its cost performance and vision, and S3's egg knife alliance is mainly passive burning is too hanging.

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

In order to make the jungler more arranged, the designer gave a wave of punishment at the end of the S3 season a significant increase, and the CD plummeted to 40 seconds! Hit it off with the new version of the egg cap and formed a brush alliance, which made the mid lane daddy develop ahead of time by sucking the blood of the jungler, but because the egg cap comes with a brush field to increase injury, the punishment is still a spare tire after all.

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

The real highlight has to start from S5,There are four changes closely related to punishment this season,The first jungle knife must be bought with punishment,The second new charge improves the efficiency of brushing,The third punishment of wild monsters has a BUFF,The fourth punishment can be cast on the hero,There are also various effects for you to choose from,And the first to explode is the punishment on the list,Stealing a big bird at the beginning is directly on the line 2,If you're in the blue side,You can also get the favor of the frog princess,The attack comes with a small ignition,Double suppression of level damage,The line is basically invincible., The supermodel artifact slag giant took out again, and the team battle was like a god descending from heaven! , like Centaurs, Sain, and Dragon Maiden...... These tanks that don't rely on flashes can be played in this way, and as a result, both the slag and the frog princess are slashed and blown up.

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

Didn't even mourn for a moment for the punishment of the upper single.,The next thing that rushed to the battlefield was the mid-laner punishment EZ,In version 5.12,AP jungler's sage enchantment was remade into a rune broadsword,You can understand it as a flare version of Luden,Adhering to the principle of where there is a flare,Where to rub it,EZ soon fell into it and couldn't extricate himself.,A purple punishment + Q instantaneous wave of soldiers,After the thing is done, make up all kinds of AP outfits,A precise barrage destroys the world.,Auxiliary don't call me.,Whoever loves to go down the road inside B.。

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

In the end, the designer not only removed the rune broadsword, but also deleted all the wild monster buffs, and wanted to live? No way! But how can the majority of players succumb to such obscenity? The era of great punishment is about to begin! Let's start with an appetizer.,S7's punishment promise,Punish the soldiers in the process of jumping and splitting,You can directly trigger blood rage.,I'm not strong or not.,But you can definitely beat the opponent into confusion.,Others are big recruits.,This game will split your face.,Who would have thought about it?

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

Then there's the main course.,S8 is the king fried as soon as it comes up.,Remember the first Kaifeng cheats, right? The summoner skills that are changed are permanently effective, and they can also reduce 25% CD, with punishment development in the early stage, and change the TP team in the later stage, and praise the alchemy on the list by name, it really made me vomit nauseously, and there are even some auxiliaries, with punishment to rob wild monsters, in only half a year, the secret book of unsealing has been changed beyond recognition.

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

Before the designer could take a breath, the second wave of big ones came again, the 8.11 version of the crit equipment was weakened, and the ADC became a dispensable existence, an episode with the highest status in the middle field, at the beginning, everyone was playing wild core, what a dead song Nunu, Sword Master Gem, male gun Bron, double punishment pressed to protect the development of the wild father, and the dark harvest was stacked up to kill indiscriminately, and then it gradually evolved into raising the middle road big C, punishing the male knife, punishing the sword demon, one person I eat three ways, team battles I hit five, ten people and five punishments are the products of this period, forced the designer to add a replenishment penalty to the low-level jungler knife.

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

However, there are policies and countermeasures, in this case, then buy other small pieces first, and the last step is not over? The S9 season punishment mid laner is resurrected again, but this time it is for mages, because the Fu Neng Echo at that time is too invincible! Like clockwork Cassadine, a weak chicken in the early stage, with it, you can fight directly, and what impresses me the most is "Bolt" Zoe, aura cloak + punishment, the opponent can't get close at all, this time it really made the designer anxious, and simply pulled the time of replenishment punishment to a fixed 20 minutes.

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

But what does that mean? If it doesn't update, don't update! It doesn't matter if you don't change it, the code will be messed up when you change it, so there was a vicious incident that was comparable to that of Brother Daze back then, and even a professional player was banned because of this.

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

Even if it has been limited to death, it still can't stop the player's heart of scientific research, at the beginning of the S12 season, the road is a rotten wind girl fire, the left hand salary pretends to eat subsistence, and the right hand punishes and robs you of wild monsters, but fortunately, in the end, it is the salary outfit that is unlucky.

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

And a recent routine,In the S13 preseason,At that time, the snack reward of pet eggs was as high as 50 gold coins,So there is a great god who developed the middle field double punishment shift gameplay,Jungler first brush 20 layers,Then the middle field is replaced,The middle single brush is 20 layers and then changed,Crazy squeezing the dim sum economy,In the end, not only did the development not fall,But also compared to the opposite multiple junglers,I can only say that you are really a genius,But genius is just the threshold to see the designer,They only need a small wave of their hand,You can completely wipe out a genius idea。

How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

So why are everyone not willing to study routines now, maybe this is the main reason, I don't know if there will be a punishment routine in the hot canyon in the future?

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  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 
  • How did designers deal with the punishment routines that disrupted the balance in the history of LOL? 

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